Search found 8812 matches
- Thu, 16. May 24, 13:19
- Forum: X4: Foundations - Technische Unterstützung
- Topic: [#2281]Stationsänderungen werden nicht durchgeführt
- Replies: 5
- Views: 145
Re: [#2281]Stationsänderungen werden nicht durchgeführt
Ein Abbruch des Baus ist nicht nötig. Wenn beim bauen gleichzeitig auch ein Modul entfernt wird, passiert es öfters. dass für eine der Ress. zum Bau kein Kaufauftrag erzeugt und angezeigt wird. In diesem Fall fehlt Silikonkarbid. Einfach ein wenig ins Baulager transferieren, dann geht der Bau/Abbau...
- Thu, 16. May 24, 13:15
- Forum: X4: Foundations - Public Beta Feedback
- Topic: [Feedback] Subordinates Manual Ware Basket
- Replies: 20
- Views: 934
Re: [Feedback] Subordinates Manual Ware Basket
Very good, but please expand on it, as it quickly becomes useless. I like to use large quantities of small ships for trading at my stations. There are no plans to expand this. Stations should work just in automated state, this is intended for micromanagement. With the mimic issue solved you can use...
- Thu, 16. May 24, 10:48
- Forum: X4: Foundations - Public Beta Feedback
- Topic: [FEEDBACK] Input Profiles
- Replies: 75
- Views: 3100
Re: [FEEDBACK] Input Profiles
If you would care to share them afterwards we could look at adding it as an option in game so people with such a controller don't have to do it manually.
MFG
Ketraar
- Wed, 15. May 24, 15:12
- Forum: X4: Foundations - Public Beta Feedback
- Topic: [#2066][7.0 Beta 2] ARG Blueprint Pricing Error? (S/M Bolt Repeater) - in future update
- Replies: 7
- Views: 199
Re: [#2066][7.0 Beta 2] ARG Blueprint Pricing Error? (S/M Bolt Repeater)
Does the ware cost influence the cost of the Blueprint too? Yes the ware price impacts the blueprint cost, not production cost though. But the change in the release note was not related to this. The mentioned issue should be fixed in future update, where the listed and several other cases were adju...
- Wed, 15. May 24, 13:15
- Forum: X4: Foundations - Technische Unterstützung
- Topic: [#2281]Stationsänderungen werden nicht durchgeführt
- Replies: 5
- Views: 145
Re: [#2281]Stationsänderungen werden nicht durchgeführt
Kann es bestätigen das der bau vom Abbau aufgehalten wird. Habs mal aufgenommen und wird sich jemand hoffentlich bald anschauen was lost war. In der Zwischenzeit hilft es, wie HeinzS geschrieben hat, die geplanten bauten zu entfernen und erst warten das der abbaut beendet ist und danach erst die neu...
- Wed, 8. May 24, 18:40
- Forum: X4: Foundations - Public Beta Feedback
- Topic: [Feedback] 7.00 Economy
- Replies: 124
- Views: 8684
Re: [Feedback] 7.00 Economy
Thanks for the save, it helps to get a sense of where the economy is based on your interactions. Its not much about statistical data, we can get that ourselves, but just to have some comparison and see if any odd things happen. StatusQuo.png Looking at the main economy what is being asked for global...
- Wed, 8. May 24, 16:20
- Forum: X4: Foundations - Public Beta Feedback
- Topic: [FEEDBACK] Input Profiles
- Replies: 75
- Views: 3100
Re: [FEEDBACK] Input Profiles
With beta 5 there is a new default profile, aimed at controller at first. Check OP for details.
MFG
Ketraar
MFG
Ketraar
- Wed, 8. May 24, 12:18
- Forum: X4: Foundations - Public Beta Feedback
- Topic: [7B3] Double clicking a Fleet invariably does not take you to the map location of the fleet
- Replies: 13
- Views: 270
Re: [7B3] Double clicking a Fleet invariably does not take you to the map location of the fleet
Maybe I need to be quicker double clicking now?, but this is new to all of the 7 Beta's. Not sure what you consider quicker. For me it feels like the normal double click speed and that works, unlike slower "double clicks" which don't seem to register. Does this feel the same with both devices, do y...
- Wed, 8. May 24, 11:07
- Forum: X4: Foundations - Public Beta Feedback
- Topic: Beta 7 Feedback Xenon too weak
- Replies: 60
- Views: 2185
Re: Beta 7 Feedback Xenon too weak
If they are now able to maintain range, then adding more defense stations, while helpful, doesn't actually help very much beyond slowing down their loss of territory. Adding the second defence station was never for tactical or military reasons (it does help a bit), but more so for economical ones. ...
- Wed, 8. May 24, 02:32
- Forum: X4: Foundations - Public Beta Feedback
- Topic: [7.0 Beta 4] [Bug] Mission "Diplomatic Outpost in Teladi Space"
- Replies: 11
- Views: 339
Re: [7.0 Beta 4] [Bug] Mission "Diplomatic Outpost in Teladi Space"
I tried to load the save but its modified and gives a lot of errors, including errors related to the Boron story.
MFG
Ketraar
MFG
Ketraar
- Tue, 7. May 24, 18:35
- Forum: X4: Foundations - Public Beta Feedback
- Topic: 7.00 BETA No Logbook for Miner and Trader
- Replies: 6
- Views: 189
Re: 7.00 BETA No Logbook for Miner and Trader
As I have mentioned, for that you go to the Ship, Station or your own Transaction Log. You can find it the ship information menu. ShipInformation.png Similar location for the Station Transaction log, while your personal Transaction Log can be found in the Player Information menu, the button on the b...
- Tue, 7. May 24, 15:55
- Forum: X4: Foundations - Public Beta Feedback
- Topic: 7.00 BETA No Logbook for Miner and Trader
- Replies: 6
- Views: 189
Re: 7.00 BETA No Logbook for Miner and Trader
Yes I saw and I'm not sure what you expect there to show in that log. If you could be more detailed what you think it should do and what it doesn't.
MFG
Ketraar
MFG
Ketraar
- Tue, 7. May 24, 12:33
- Forum: X4: Foundations - Public Beta Feedback
- Topic: [#2225]Strange problem with resource identification. - fixed after beta 4
- Replies: 5
- Views: 239
Re: [#2225]Strange problem with resource identification. (v. 7.00 beta 530710 - no mods)
You are not seeing ghosts, there was an issue with the gas region. This should be fixed in future update.
MFG
Ketraar
MFG
Ketraar
- Mon, 6. May 24, 23:10
- Forum: X4: Foundations - Public Beta Feedback
- Topic: [7.0 beta 4] Ships crashing into each other in travel mode
- Replies: 2
- Views: 101
Re: [7.0 beta 4] Ships crashing into each other in travel mode
Without a save to look into this is not very helpful, please provide the save where this can reproduced.
MFG
Ketraar
MFG
Ketraar
- Mon, 6. May 24, 19:26
- Forum: X4: Foundations - Public Beta Feedback
- Topic: Beta 7 Feedback Xenon too weak
- Replies: 60
- Views: 2185
Re: Beta 7 Feedback Xenon too weak
As you say in existing games may take a while or not see an impact. Should we be worried about newish started games in 6.2 that move to 7.0 since they won’t get the new game changes. Dont think you need to be worried as such. The impact still will be there, its just hard to say how much. If say the...
- Mon, 6. May 24, 17:00
- Forum: X4: Foundations - Public Beta Feedback
- Topic: Beta 7 Feedback Xenon too weak
- Replies: 60
- Views: 2185
Re: Beta 7 Feedback Xenon too weak
I saw that Savage Spur II is now absolutely stacked with defence stations This has been like that for a very long while, likely since it was added to the game. I must admit I have not had the time to go through all the thread and read everything in detail. But if we are to look into this we need to...
- Mon, 6. May 24, 16:42
- Forum: X4: Foundations - Public Beta Feedback
- Topic: [Feedback] Override ware baskets
- Replies: 9
- Views: 555
Re: [Feedback] Override ware baskets
I have now created a Feedback Topic with some information. Sadly I cant merge this one to that so please post your feedback there, thanks.
viewtopic.php?f=192&t=462197
MFG
Ketraar
viewtopic.php?f=192&t=462197
MFG
Ketraar
- Mon, 6. May 24, 16:40
- Forum: X4: Foundations - Public Beta Feedback
- Topic: [Feedback] Subordinates Manual Ware Basket
- Replies: 20
- Views: 934
[Feedback] Subordinates Manual Ware Basket
Info With 7.00 there is now an option to influence which wares a subordinate should trade. Adding a subordinate to trade for commander, will have the ware basket be defined automatically as before, but players can now go into the ships behaviour menu and manually define which wares this specific sh...
- Sat, 4. May 24, 15:40
- Forum: X4: Foundations - Public Beta Feedback
- Topic: [Feedback] 7.00 Economy
- Replies: 124
- Views: 8684
Re: [Feedback] 7.00 Economy
It is not there at least in b4h1. Just loaded a 6.20 save Region.png But it makes no sense logically. You are confusing it with not agreeing with something. It makes perfect sense within the design choices that were made. In any case this is not likely to change, so its a moot point and not really ...
- Sat, 4. May 24, 04:12
- Forum: X4: Foundations - Public Beta Feedback
- Topic: [Feedback] 7.00 Economy
- Replies: 124
- Views: 8684
Re: [Feedback] 7.00 Economy
Terraforming Scale Plate Green is annoying as there are no reliable Resources nearby. I think Hevas twin III and V should get dense yields for gases and minerals respectively. There is a new mineral region in Scale Plate Green, think it should be in Beta 4. Also It does not make much sense that the...